2008 NMC Symposium on Mashups
April 1, 2008 - April 3, 2008
Second Life and Adobe Connect hosted by The New Media Consortium
The NMC Symposium on Mashups, the eleventh in the NMC’s series of online conferences, will itself be a mashup of venues, with sessions taking place in both the Adobe Connect 2D web environment and in the 3D virtual world of Second Life. All events in Second Life will also be streamed into Adobe Connect; participants will also be able to access Adobe Connect from within Second Life.
Special thanks to Adobe Systems, Inc. and LearningTimes, both NMC Corporate Partners, for their contributions and support for this Symposium!
Mashups, web applications that combine data from more than one source via a single, unified tool, are often about data visualization, but they can also be creative products of other kinds—indeed, the term “mashup” originates from the music industry — such as assorted film and music clips assembled into parodies of well-known productions, for instance.
Data mashups are powerful tools for navigating and visualizing datasets; understanding connections between different dimensions such as time, distance, and location; juxtaposing data from different sources to reveal new relationships; and other purposes. We will explore both the tools for generating mashups as well as the applications of them to teaching and learning.
The NMC Symposium on Mashups will explore all kinds of mashups—combinations of media, data, and visualization tools — from art and creative expression to mathematics to the weather.
Creative Commons licensed flickr photo by Lantzilla
Sessions, which will be conducted live, will incorporate a variety of visuals and rich media, and are generally about 45 minutes in length. About one-third to one-half that time will be devoted to dialog with participants using the chat and audio tools of the environment.
The Symposium is designed to encourage an examination of the ways mashups are being used in education and the arts, and to further explore both the positive and negative effects on learning, social interaction, creative self-expression, and more. The event will be conducted entirely online in the virtual world of Second Life. Sessions, which will be conducted live, will incorporate a variety of visuals and rich media, and are generally about 45 minutes in length, with about one-third to one-half that time devoted to dialog with participants using the audio tools of the environment.
Second Life® is a trademark of Linden Research, Inc. The NMC Symposium on Mashups is not affiliated with or sponsored by Linden Research.
Online registration is available March 7, 2008 - March 25, 2008, closing at 11:59 PM Pacific Time of the end date. Late registration fees apply thereafter.
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