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In Fall 2005, the Department of Telecommunication,
Information Studies and Media at Michigan State University
launched the Game
Design and Development Specialization. The specialization brings
together undergraduate students majoring in digital media arts
and technology within the department of Telecommunication, Information
Studies, and Media, Computer Science, and Studio Art. Combining
these perspectives and talent, students explore the history,
social impacts, technology, design fundamentals, and the art
of team-based digital game production.
The specialization culminates in a Collaborative Design capstone course
where students work in teams with a client in the full design cycle encompassing
specification, design, prototyping, implementation, testing, and documentation. Throughout
the specialization students are expected to develop a portfolio of game
design and development, and to explore internship opportunities. The core
undergraduate Game Design and Development curriculum is enhanced by additional
classes in human computer interaction and user centered, design, interactive
media design, and digital storytelling. In addition to exciting
courses, students have the opportunity to participate in FuturePlay, an
international conference on the future of game design, game technology,
and game research sponsored and hosted by Michigan State University.
MSU states about digital gaming as an academic field, “Video games
have grown to become an important medium in our society. Like film, radio,
television, and the Web before it, games have become worthy of academic
study, analysis and research. In academia today it is the hot research
focus across many diverse disciplines, including education, computer science,
communication, psychology, and economics, just to name a few.”
An example of the importance of digital games in social research and other
fields is MSU’s Digital Media Arts and Technology project funded by
the National Science Foundation called "Girls
as Game Designers", which is research on how girls and boys approach
games, and how games affect them. One of the projects that has
grown out of the Girls as Game Designers research is the "Alien
Games" project, which “will be... integrated, out of this
world fun interactive science learning and play about extraterrestrials
and astrobiology designed to appeal to high school and middle school
girls to interest them in astrobiology, space science, and game
designers . . . .”
For full details, please see the Game
Design and Development Specialization description.
Image courtesy of DMAT Specialization in Game Design and Development.
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