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paths

Digital Humanities Session Pathway

Sessions highlighting the integration of technology into learning and scholarly activity that apply to the Humanities.

Thursday, June 16, 10:30am - 11:45am

Dystopian Futures?  Social Media, Collective Intelligence,  and Individuality
Christopher Watts, St. Lawrence University

Remix: Critical Strategies for Teaching and Learning with Video Archives
Virginia Kuhn, University of Southern California, Vicki Callahan, University of Wisconsin - Milwaukee; D.J. Johnson, University of Southern California

Games Session Pathway

Sessions focusing on games and their development and implementation in the educational environment.

Thursday, June 16, 10:30am - 11:45am

There's an App for That, and I Made It Myself!
Jared Bendis, Case Western Reserve University

ARIS: Creating Mobile Learning Experiences
David Gagnon, University of Wisconsin - Madison; Chris Holden, University of New Mexico; John Martin, University of Wisconsin - Madison

Thursday, June 16, 1:15pm -2:30pm

Constructing a Virtual Social Space for Language Acquisition
Maria Alessandra Woolson, Middlebury College; Joe Antonioli, Middlebury College

Production Session Pathway

Sessions with a special focus on specific techniques and practices for the production of rich media, applications, and experiences.

Thursday, June 16, 10:30am - 11:45am

Best Practices: Audio for Podcasts, Webconferencing, and Digital Stories
Paul Iwancio, Maryland Institute College of Art

There's an App for That, And I Made It Myself!
Jared Bendis, Case Western Reserve University

Thursday, June 16, 1:15pm - 2:30pm

ARIS: Creating Mobile Learning Experiences
David Gagnon, Universityof Wisconsin - Madison; Chris Holden, University of New Mexico; John Martin, University of Wisconsin - Madison

K-12 Session Pathway

Sessions detailing innovation, practices and technologies applicable to K-12 education.

Thursday, June 16, 2:45pm - 4:00pm

Beyond Web 2.0:  How a Virtual Learning Environment Can (and Should) Help Learners
Jeff Borden, Pearson

Challenge Based Research (Year 2)
Holly Ludgate, Full Sail University; Sue Bedard, Full Sail University

Knowledge Building for the Digital Humanities
Doug Worsham, University of Wisconsin - Madison; Todd Goddard, University of Wisconsin - Madison; Chad Shorter, University of Wisconsin - Madison

Classroom Collaboration: Putting Design into Action
Michael Reese, Johns Hopkins University; Reid Sczerba, Johns Hopkins University

Special Interest Session Pathways

While all NMC Summer Conference sessions are assigned one of the event's four formal themes, we have also assembled a collection of conference pathways for attendees with one of the following special interests:

Digital Humanities

Sessions highlighting the integration of technology into learning and scholarly activities that apply to the Humanities.

Games

Sessions focusing on games and their development and implementation in the educational environment.

K-12

Sessions detailing innovation, practices and technologies applicable to K-12 education.

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