research
NSF funds annotation tool for web research
Posted May 12th, 2011 by cclark2Scrible (scribble) launched last week in beta - with the help of a $500K NSF grant. It is a web page annotation tool, with functionality similar to Diigo. [Learn more]
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Research Session Pathway
Posted April 11th, 2011 by Nancy ReevesSessions especially relevant to researchers and those with an interest in creative inquiry.
Thursday, June 16, 1:15pm - 2:30pm
Visualization of Present and Future Spaces Using Google Sketchup
Fiona MacNeill, Carleton College; Kathryn Steed, Carleton College; Kathleen Ryor, Carleton College
The Common Collaborative Media Annotation Framework
Philip Desenne, Harvard University
Thursday, June 16, 2:45pm - 4:00pm
Challenge Based Research (Year 2)
Holly Ludgate, Full Sail University; Sue Bedard, Full Sail University
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Connect@NMC - Xplana and the Future of Educational Publishing
Posted March 2nd, 2011 by Keene Haywood- Add new comment
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Connect@NMC - Xplana and the Future of Educational Publishing
Posted March 2nd, 2011 by Keene HaywoodMar 17 2011 - Mar 17 2011
Please join us for a presentation by Dr. Rob Reynolds, co-founder of Xplana, a social learning and content distribution platform. Xplana combines open, commercial, and user-generated content that promotes informal and formal learning efforts around that content. Dr. Reynolds will be discussing Xplana in the context of future educational publishing. This presentation will occur in the NMC Connect webinar room on Thursday, March 17 at 2 pm Central Time.
Tenure-track Faculty Position
Posted October 15th, 2010 by Al BilesOrganization
Rochester Institute of Technology’s department of Interactive Games and Media (IGM) invites applications for a tenure-track faculty position. IGM has three degree programs, a B.Sc. in Game Design and Development, an M.Sc. in Game Design and Development and a B.Sc. in New Media Interactive Development, and the department is internationally recognized as a leader in these degree areas.
We are particularly interested in candidates with demonstrated excellence in teaching and scholarship in one or more of the following areas:
- 2D and 3D Animation
- Rich Internet Application Development
- Game Programming and Design
QUALIFICATIONS:
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Associate Professor
Posted October 7th, 2010 by bickelOrganization
Associate Professor for Language, Literacy & Culture Ph.D. Program
University of Maryland, Baltimore County
The interdisciplinary Language, Literacy and Culture (LLC) Ph.D. Program at the University of Maryland, Baltimore County (UMBC) invites applications for a tenured Associate Professor beginning August 23, 2011. LLC is an interdisciplinary program of study of language, culture, human interaction and communication with faculty from seven departments: Africana Studies; American Studies; Education; English; Gender and Women’s Studies; Modern Languages, Linguistics and Intercultural Communication; and Sociology and Anthropology.
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Adobe First Mondays: Multiple Modalities for Providing Rich Feedback to Learners
Posted August 27th, 2009 by Alan Levine 
Join Phil ice, Ed.D., for a preview of soon to be published paper that explores foundational work in the use of audio feedback in online courses that found the following benefits associated with use of the technique:
- Ability to understand nuance
- Increased involvement in the course,
- Improved content retention,
- Increased perceptions of instructor caring
Subsequent research across multiple institutions confirmed these findings and detected significant gains in various aspects of teaching, social and cognitive presence. Later work demonstrated a generalized preference on the part of students for feedback that included both audio and written components.
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Challenge-Based Learning: An Approach for Our Time
Posted April 8th, 2009 by Larry Johnson
In the largest study to date of the practice anywhere, new findings from the New Media Consortium confirm that challenge-based learning is extremely effective with 9th grade students, including those most at risk of dropping out. The report followed six schools across the US as they implemented the practice in high school classes.
Challenge-Based Learning: An Approach for Our Time (792K, 40 pp)
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NMC Study Confirms Effectiveness of Challenge-Based Learning
Posted April 7th, 2009 by Larry Johnson
In the largest study to date of the practice anywhere, new findings from the New Media Consortium confirm that challenge-based learning is extremely effective with 9th grade students, including those most at risk of dropping out. The report, entitled Challenge-Based Learning: An Approach for Our Time, followed six schools across the US as they implemented the practice in high school classes.
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Future of Higher Education: How Technology Will Shape Learning
Posted October 27th, 2008 by Alan Levine
On October 20, 2008, the NMC announced the release of a white paper produced in conjunction with the Economist Magazine and in collaboration with Apple, Inc. This paper reports the results of a study of nearly 300 CIOs and technology leaders inside and outside of education.
Download the Report (1.4 Mb, 32 pp) ![]()
66,290
downloads as of August 22 2011



